Enables/disables run-time optimization to override the original skin weights with a profile designated as the default to replace it. Can be used to optimize memory for specific platforms or devices-1 = disabled0 = static disabled1 = static enabled2 = dynamic disabled3 = dynamic enabled
Usage
a.SkinWeightProfile.LoadByDefaultMode [value]
Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.