course|intermediate
Professional Game Development in C++ and Unreal Engine
A complete course by Tom Looman that provided hands-on game development in C++. A highly recommended course if you have previous C++ knowledge and you want to learn the most important parts of C++ development in Unreal Engine.
Topics
C++
GAS
Networking
Profiling
UI/UX
08/Related Resources
Lazy loading the Ability System Component (GAS) in Multiplayer games
article|intermediate
GAS
Ability System
+2
Rewinding a networked game
article|intermediate
Multiplayer
Replication
+2
Implementing Instant Replays (Killcam)
article|intermediate
Multiplayer
Networking
+1
Unreal Engine - The magic of Network Managers (Networking optimization)
article|intermediate
Multiplayer
Networking
+2
The Unreal Engine Game Framework: From init main() to BeginPlay
video|intermediate
C++
Game Framework
Unreal Engine Multiplayer Tips and Tricks
article|intermediate
Networking
Replication
Game UI Database
website|beginner
UI/UX
Unreal Engine Network Compendium
article|intermediate
Blueprints
C++
+2










