a.AnimNode.Bonemask.UpdateCacheDataWhenBoneContainerChanges
VarUnreal Engine Var console variable.
aAnimNodeBonemaskUpdateCacheDataWhenBoneContainerChanges
Description
When true, cache data used by AnimNode_Layering will be re-cache everytime the bone container changes instead of only when the skeleton changes
Usage
a.AnimNode.Bonemask.UpdateCacheDataWhenBoneContainerChanges [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

