a.AnimNode.LegIK.EnableTwoBone
VarUnreal Engine Var console variable.
aAnimNodeLegIKEnableTwoBone
Description
Enable Two Bone Code Path.
Usage
a.AnimNode.LegIK.EnableTwoBone [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.
Unreal Engine Var console variable.
a.AnimNode.LegIK.EnableTwoBone [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.