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AbilitySystem.AbilityTask.Debug.SourceRecordingEnabled

Var

Unreal Engine Var console variable.

AbilitySystemAbilityTaskDebugSourceRecordingEnabled

Description

Requires bRecordAbilityTaskCounts to be set to enabled (1 for non-shipping builds, 2 for all builds) for this value to do anything. If both are enabled, all new AbilityTasks (after InitTask is called in NewAbilityTask) will be counted by the class of the ability that created them. Use 'AbilitySystem.AbilityTask.Debug.PrintCounts' to print out the current counts.

Usage

AbilitySystem.AbilityTask.Debug.SourceRecordingEnabled [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.