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AbilitySystem.PlayMontage.FireInterruptOnAnimEndInterrupt

Var

Unreal Engine Var console variable.

AbilitySystemPlayMontageFireInterruptOnAnimEndInterrupt

Description

This is a fix that will cause AbilityTask_PlayMontageAndWait to fire its Interrupt event if the underlying AnimInstance ends in an interrupted

Usage

AbilitySystem.PlayMontage.FireInterruptOnAnimEndInterrupt [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.