ActorSequence.DefaultTickResolution
VarUnreal Engine Var console variable.
ActorSequenceDefaultTickResolution
Description
Specifies default a tick resolution for newly created level sequences. Examples: 30 fps, 120/1 (120 fps), 30000/1001 (29.97), 0.01s (10ms).
Usage
ActorSequence.DefaultTickResolution [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

