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AnalyticsET.PreventMultipleFlushesInOneFrame

Var

Unreal Engine Var console variable.

AnalyticsETPreventMultipleFlushesInOneFrame

Description

When true, prevents more than one AnalyticsProviderET instance from flushing in the same frame, allowing the flush and HTTP cost to be amortized.

Usage

AnalyticsET.PreventMultipleFlushesInOneFrame [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.