android.OpenGL.InjectFragmentControlFlowHint
VarUnreal Engine Var console variable.
androidOpenGLInjectFragmentControlFlowHint
Description
true - Injects a benign control flow branch into the fragment shader to trigger alternative code generation with some compilers.\n
Usage
android.OpenGL.InjectFragmentControlFlowHint [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

