AsyncReadFile.CacheHandleForPakFilesOnly
VarUnreal Engine Var console variable.
AsyncReadFileCacheHandleForPakFilesOnly
Description
Control how Async read handle caches the underlying platform handle for files 0: Cache the underlying platform handles for all files 1: Cache the underlying platform handle for .pak files only (default)
Usage
AsyncReadFile.CacheHandleForPakFilesOnly [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

