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AsyncReadFile.CacheHandleForPakFilesOnly

Var

Unreal Engine Var console variable.

AsyncReadFileCacheHandleForPakFilesOnly

Description

Control how Async read handle caches the underlying platform handle for files 0: Cache the underlying platform handles for all files 1: Cache the underlying platform handle for .pak files only (default)

Usage

AsyncReadFile.CacheHandleForPakFilesOnly [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.