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au.adpcm.ADPCMReadFailiureTimeout

Var

Unreal Engine Var console variable.

auadpcmADPCMReadFailiureTimeout

Description

Sets the number of ADPCM decode attempts we'll try before stopping the sound wave altogether

Usage

au.adpcm.ADPCMReadFailiureTimeout [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.