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au.AudioGameplayVolumes.DuplicateProxy

Var

Unreal Engine Var console variable.

auAudioGameplayVolumesDuplicateProxy

Description

Prevent cluster verification to fail by duplicating volume proxy if spawned actor references an existing volume proxy - 0: Disable, 1: Enable (default)

Usage

au.AudioGameplayVolumes.DuplicateProxy [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.