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au.Debug.PlaySoundCue

Cmd

Unreal Engine Cmd console variable.

auDebugPlaySoundCue

Description

Plays a SoundCue-Name : If a debug sound with the short name is specified in AudioSettings, plays that sound-Path : Finds SoundCue asset at the provided path and if found, plays that sound-Radius : If set, enables sound spatialization and sets radial distance between listener and source emitting sound-Azimuth : If set, enables sound spatialization and sets azimuth angle between listener and source emitting sound (in degrees, where 0 is straight ahead, negative to left, positive to right)-Elevation : If set, enables sound spatialization and sets azimuth angle between listener and source emitting sound (in degrees, where 0 is straight ahead, negative to left, positive to right)-AllViews: If option provided, plays sound through all viewports-LogSubtitles: If option provided, logs sounds subtitle if se

Usage

au.Debug.PlaySoundCue

Execute via the console (~). This is a command, not a variable.