au.editor.ForceAudioNonStreaming
VarUnreal Engine Var console variable.
aueditorForceAudioNonStreaming
Description
When set to 1, forces any audio played to be non-streaming May force a DDC miss 0: Honor the Play When Silent flag, 1: stop all silent non-procedural sources.
Usage
au.editor.ForceAudioNonStreaming [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

