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au.editor.ForceAudioNonStreaming

Var

Unreal Engine Var console variable.

aueditorForceAudioNonStreaming

Description

When set to 1, forces any audio played to be non-streaming May force a DDC miss 0: Honor the Play When Silent flag, 1: stop all silent non-procedural sources.

Usage

au.editor.ForceAudioNonStreaming [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.