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au.EnableOcclusionFilterScale

Var

Unreal Engine Var console variable.

auEnableOcclusionFilterScale

Description

Whether or not we scale occlusion by 0.25f to compensate for change in filter cutoff frequencies in audio mixer. 0: Not Enabled, 1: Enabled

Usage

au.EnableOcclusionFilterScale [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.