au.EnableOcclusionFilterScale
VarUnreal Engine Var console variable.
auEnableOcclusionFilterScale
Description
Whether or not we scale occlusion by 0.25f to compensate for change in filter cutoff frequencies in audio mixer. 0: Not Enabled, 1: Enabled
Usage
au.EnableOcclusionFilterScale [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

