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au.FlushAudioRenderCommandsOnSuspend

Var

Unreal Engine Var console variable.

auFlushAudioRenderCommandsOnSuspend

Description

When set to 1, ensures that we pump through all pending commands to the audio thread and audio render thread on app suspension 0: Not Disabled, 1: Disabled

Usage

au.FlushAudioRenderCommandsOnSuspend [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.