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au.ForcePieClientsToShareAudio

Var

Unreal Engine Var console variable.

auForcePieClientsToShareAudio

Description

When set to 1, pie clients will always share audio devices instead of spawning a new one, ignoring the bCreateNewAudioDeviceForPlayInEditor setting.

Usage

au.ForcePieClientsToShareAudio [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.