au.IsUsingAudioMixer
VarUnreal Engine Var console variable.
auIsUsingAudioMixer
Description
Whether or not we're currently using the audio mixer. Change to dynamically toggle on/off. This will only take effect if an audio device is currently not in use, unless au.AllowUnsafeAudioMixerToggling is set to 1. Note: sounds will stop. Looping sounds won't automatically resume. 0: Not Using Audio Mixer, 1: Using Audio Mixer
Usage
au.IsUsingAudioMixer [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

