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au.IsUsingAudioMixer

Var

Unreal Engine Var console variable.

auIsUsingAudioMixer

Description

Whether or not we're currently using the audio mixer. Change to dynamically toggle on/off. This will only take effect if an audio device is currently not in use, unless au.AllowUnsafeAudioMixerToggling is set to 1. Note: sounds will stop. Looping sounds won't automatically resume. 0: Not Using Audio Mixer, 1: Using Audio Mixer

Usage

au.IsUsingAudioMixer [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.