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au.MaxRandomBranches

Var

Unreal Engine Var console variable.

auMaxRandomBranches

Description

Sets the max amount of branches to play from for any random node. The rest of the branches will be released from memory 0: No culling, Any other value: The amount of branches we should use as a maximum for any random node.

Usage

au.MaxRandomBranches [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.