au.MetaSound.Editor.AsyncRegistrationEnabled
VarUnreal Engine Var console variable.
auMetaSoundEditorAsyncRegistrationEnabled
Description
Enable registering all MetaSound asset classes asyncronously on editor load 0: Disabled, !0: Enabled (default)
Usage
au.MetaSound.Editor.AsyncRegistrationEnabled [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

