Skip to main content

au.MetaSound.Editor.AsyncRegistrationEnabled

Var

Unreal Engine Var console variable.

auMetaSoundEditorAsyncRegistrationEnabled

Description

Enable registering all MetaSound asset classes asyncronously on editor load 0: Disabled, !0: Enabled (default)

Usage

au.MetaSound.Editor.AsyncRegistrationEnabled [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.