au.MultithreadedPatching.PushCallsPerOutputCleanupCheck
VarUnreal Engine Var console variable.
auMultithreadedPatchingPushCallsPerOutputCleanupCheck
Description
Number of push calls (usually corrisponding to audio block updatesbefore checking if an output is ready to be destroyed. Default = 256
Usage
au.MultithreadedPatching.PushCallsPerOutputCleanupCheck [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

