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au.MultithreadedPatching.PushCallsPerOutputCleanupCheck

Var

Unreal Engine Var console variable.

auMultithreadedPatchingPushCallsPerOutputCleanupCheck

Description

Number of push calls (usually corrisponding to audio block updatesbefore checking if an output is ready to be destroyed. Default = 256

Usage

au.MultithreadedPatching.PushCallsPerOutputCleanupCheck [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.