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au.sh.UpdateModulatorsOnAudioThread

Var

Unreal Engine Var console variable.

aushUpdateModulatorsOnAudioThread

Description

Allows submix modulators to be update on the audio thread instead of the audio render thread. (Default 1).\n

Usage

au.sh.UpdateModulatorsOnAudioThread [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.