Skip to main content

au.SourceFadeMin

Cmd

Unreal Engine Cmd console variable.

auSourceFadeMin

Description

Sets the length (in samples) of minimum fade when a sound source is stopped. Must be divisible by 4 (vectorization requirement). Ignored for some procedural source types. (Default: 512, Min: 4).

Usage

au.SourceFadeMin

Execute via the console (~). This is a command, not a variable.