au.streamcaching.BlockForPendingLoadOnCacheOverflow
VarUnreal Engine Var console variable.
austreamcachingBlockForPendingLoadOnCacheOverflow
Description
This cvar sets the default request priority for audio chunks that are about to play back, but aren't in the cache 0: When we blow the cache we clear any soundwave retainers. 1:When we blow the cache we attempt to cancel a load in flight.
Usage
au.streamcaching.BlockForPendingLoadOnCacheOverflow [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

