au.UseAsyncOcclusionTraces
VarUnreal Engine Var console variable.
auUseAsyncOcclusionTraces
Description
0: Run sound occlusion traces from the audio device update, 1: Run sound occlusion traces through the gt async trace api.
Usage
au.UseAsyncOcclusionTraces [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

