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au.UseAsyncOcclusionTraces

Var

Unreal Engine Var console variable.

auUseAsyncOcclusionTraces

Description

0: Run sound occlusion traces from the audio device update, 1: Run sound occlusion traces through the gt async trace api.

Usage

au.UseAsyncOcclusionTraces [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.