beacon.DelayFinishHandshake
VarUnreal Engine Var console variable.
beaconDelayFinishHandshake
Description
Delay time before finishing handshake by calling client RPTime in seconds. A value of 0 means no delay, and a negative value means never call it.
Usage
beacon.DelayFinishHandshake [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

