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beacon.DelayFinishHandshake

Var

Unreal Engine Var console variable.

beaconDelayFinishHandshake

Description

Delay time before finishing handshake by calling client RPTime in seconds. A value of 0 means no delay, and a negative value means never call it.

Usage

beacon.DelayFinishHandshake [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.