Skip to main content

ChaosMover.Networking.LayeredMoveIDHistorySize

Var

Unreal Engine Var console variable.

ChaosMoverNetworkingLayeredMoveIDHistorySize

Description

Number of past frames for which we keep the last seen layered move IDs, to avoid duplicate processing when input is repeated\n

Usage

ChaosMover.Networking.LayeredMoveIDHistorySize [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.