ChaosMover.Networking.LayeredMoveIDHistorySize
VarUnreal Engine Var console variable.
ChaosMoverNetworkingLayeredMoveIDHistorySize
Description
Number of past frames for which we keep the last seen layered move IDs, to avoid duplicate processing when input is repeated\n
Usage
ChaosMover.Networking.LayeredMoveIDHistorySize [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.
Related Variables
ChaosMover.Networking.DisableResimDuplicateEventCheckingVarChaosMover.Networking.FrameDifferenceLeniencyForEventTimeComparisonVarChaosMover.Networking.InstantMovementEffectIDHistorySizeVarChaosMover.Networking.NetworkInstantMovementEffectsWithSimActionsVarChaosMover.Networking.NetworkMovesWithSimActionsVar

