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ChaosMover.PathedMovement.DebugDraw.DisplayedSteps

Var

Unreal Engine Var console variable.

ChaosMoverPathedMovementDebugDrawDisplayedSteps

Description

Of the total number of steps in the path debug draw (see ChaosMover.PathedMovement.DebugDraw.TotalNumSteps), how many should actually get drawn? If <= 0, all steps are drawn.

Usage

ChaosMover.PathedMovement.DebugDraw.DisplayedSteps [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.