ClusterUnion.PreAllocateLocalBoneDataMap
VarUnreal Engine Var console variable.
ClusterUnionPreAllocateLocalBoneDataMap
Description
If true, it will reserve an expected size for the local map used to cache updated bone data
Usage
ClusterUnion.PreAllocateLocalBoneDataMap [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

