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ClusterUnion.PreAllocateLocalBoneDataMap

Var

Unreal Engine Var console variable.

ClusterUnionPreAllocateLocalBoneDataMap

Description

If true, it will reserve an expected size for the local map used to cache updated bone data

Usage

ClusterUnion.PreAllocateLocalBoneDataMap [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.