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CommonRichTextBlock.CVarApplyMobileScaleOnTextRuns

Var

Unreal Engine Var console variable.

CommonRichTextBlockCVarApplyMobileScaleOnTextRuns

Description

Enable the mobile scale on the text when it gets created. It is off by default because it can result its scale being applied twice in tagged text.\n 0: Disable (default), 1: Enable

Usage

CommonRichTextBlock.CVarApplyMobileScaleOnTextRuns [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.