CommonRichTextBlock.CVarApplyMobileScaleOnTextRuns
VarUnreal Engine Var console variable.
CommonRichTextBlockCVarApplyMobileScaleOnTextRuns
Description
Enable the mobile scale on the text when it gets created. It is off by default because it can result its scale being applied twice in tagged text.\n 0: Disable (default), 1: Enable
Usage
CommonRichTextBlock.CVarApplyMobileScaleOnTextRuns [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

