ControlRig.Sequencer.EnableAdditiveControlRigs
VarUnreal Engine Var console variable.
ControlRigSequencerEnableAdditiveControlRigs
Description
When true it is possible to add an additive control rig to a skeletal mesh component.
Usage
ControlRig.Sequencer.EnableAdditiveControlRigs [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

