CPFUO.UseOldDuplicateEditInlineSubObjectsPath
VarUnreal Engine Var console variable.
CPFUOUseOldDuplicateEditInlineSubObjectsPath
Description
If true, CPFUO will revert back to relying on property flags to duplicate editinline subobjects.
Usage
CPFUO.UseOldDuplicateEditInlineSubObjectsPath [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

