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CPFUO.UseOldDuplicateEditInlineSubObjectsPath

Var

Unreal Engine Var console variable.

CPFUOUseOldDuplicateEditInlineSubObjectsPath

Description

If true, CPFUO will revert back to relying on property flags to duplicate editinline subobjects.

Usage

CPFUO.UseOldDuplicateEditInlineSubObjectsPath [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.