CriticalPathStall.AfterInitViews
VarUnreal Engine Var console variable.
CriticalPathStallAfterInitViews
Description
Sleep for the given time after InitViews. Time is given in ms. This is a debug option used for critical path analysis and forcing a change in the critical path.
Usage
CriticalPathStall.AfterInitViews [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

