During FScopedCurveChange, detect Modify() calls made to UObjects that own FCurveModels. Modify is not safe to call during FScopedCurveChange.\n0 - No detection\n1 - log a warning\n2 - Ensure & log warning\n3 - EnsureAlways & log warning
Usage
CurveEditor.UndoModifyDetectionLevel [value]
Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.