D3D12.AdjustTexturePoolSizeBasedOnBudget
VarUnreal Engine Var console variable.
D3D12AdjustTexturePoolSizeBasedOnBudget
Description
Indicates if the RHI should lower the texture pool size when the application is over the memory budget provided by the OS. This can result in lower quality textures (but hopefully improve performance).
Usage
D3D12.AdjustTexturePoolSizeBasedOnBudget [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

