d3d12.AllowPoolAllocateIndirectArgBuffers
VarUnreal Engine Var console variable.
d3d12AllowPoolAllocateIndirectArgBuffers
Description
Allow indirect args to be pool allocated (otherwise they will be committed resources) (default: 0)
Usage
d3d12.AllowPoolAllocateIndirectArgBuffers [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

