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D3D12.EvictAllResidentResourcesInBackground

Var

Unreal Engine Var console variable.

D3D12EvictAllResidentResourcesInBackground

Description

Force D3D12 resource residency manager to evict all tracked unused resources when the application is not focused

Usage

D3D12.EvictAllResidentResourcesInBackground [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.