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d3d12.PoolAllocator.ReadOnlyTextureMaxAllocationSize

Var

Unreal Engine Var console variable.

d3d12PoolAllocatorReadOnlyTextureMaxAllocationSize

Description

Maximum size of a single allocation in the VRAM ReadOnly Texture pool allocator (default 64MB)

Usage

d3d12.PoolAllocator.ReadOnlyTextureMaxAllocationSize [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.