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D3D12.PSO.DiskCache

Var

Unreal Engine Var console variable.

D3D12PSODiskCache

Description

Enables a disk cache for Pipeline State Objects (PSOs)PSO descs are cached to disk so subsequent runs can create PSOs at load-time instead of at run-timeThis cache contains data that is independent of hardware, driver, or machine that it was created on. It can be distributed with shipping content0 to disable the pipeline state disk cach1 to enable the pipeline state disk cache (default

Usage

D3D12.PSO.DiskCache [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.