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D3D12.ResourcesStartResident

Var

Unreal Engine Var console variable.

D3D12ResourcesStartResident

Description

When disabled (default): all D3D12 resources start EVICTED. GPU Residency will be managed during command list submission.

Usage

D3D12.ResourcesStartResident [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.