Skip to main content

DaySequence.Modifier.BlendPositionValidateTimestamp

Var

Unreal Engine Var console variable.

DaySequenceModifierBlendPositionValidateTimestamp

Description

When true, day sequence modifier components will check the camera manager's timestamp for validity before returning a position.

Usage

DaySequence.Modifier.BlendPositionValidateTimestamp [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.