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DaySequence.ModifierVolume.CanReplaceBlendTargets

Var

Unreal Engine Var console variable.

DaySequenceModifierVolumeCanReplaceBlendTargets

Description

When true, the modifier will attempt to detect when a local player is assigned a new player controller and will use the new controller for the associated modifier's blend target.

Usage

DaySequence.ModifierVolume.CanReplaceBlendTargets [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.