Skip to main content

DSTM.AllowRemoteAttachedChildren

Var

Unreal Engine Var console variable.

DSTMAllowRemoteAttachedChildren

Description

Do we allow AttachChildren of a SceneComponent to exist only Remotely?

Usage

DSTM.AllowRemoteAttachedChildren [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.