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Editor.AlwaysSnapPercentageBasedScale

Var

Unreal Engine Var console variable.

EditorAlwaysSnapPercentageBasedScale

Description

When true (default), grid snapping is always used when scaling an object with Percentage based scaling, regardless of snap state.

Usage

Editor.AlwaysSnapPercentageBasedScale [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.