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Editor.AsyncAssetCompilation

Var

Unreal Engine Var console variable.

EditorAsyncAssetCompilation

Description

1 - Async assets compilation is enabled2 - Async assets compilation is enabled but on pause (for debugging) When enabled, assets will be replaced by placeholders until they are readto reduce stalls on the game thread and improve overall editor performance.

Usage

Editor.AsyncAssetCompilation [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.