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Editor.AsyncAssetCompilationMaxMemoryUsage

Var

Unreal Engine Var console variable.

EditorAsyncAssetCompilationMaxMemoryUsage

Description

0 - No hard memory limit, will be tuned against system available memory (recommended default)N - Try to limit total memory usage for asset compilation to this amount (in GB) Try to stay under specified memory limit for asset compilation by reducing concurrency when under memory pressure

Usage

Editor.AsyncAssetCompilationMaxMemoryUsage [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.