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Editor.AsyncSoundWaveCompilation

Var

Unreal Engine Var console variable.

EditorAsyncSoundWaveCompilation

Description

1 - Async soundwaves compilation is enabled2 - Async soundwaves compilation is enabled but on pause (for debugging) When enabled, soundwaves will be replaced by placeholders until they are readto reduce stalls on the game thread and improve overall editor performance.

Usage

Editor.AsyncSoundWaveCompilation [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.