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Editor.AsyncStaticMeshCompilationCancelable

Var

Unreal Engine Var console variable.

EditorAsyncStaticMeshCompilationCancelable

Description

Whether or not to allow early cancelation of static meshes during async compilation.

Usage

Editor.AsyncStaticMeshCompilationCancelable [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.