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Editor.AsyncStaticMeshCompilationMaxConcurrency

Var

Unreal Engine Var console variable.

EditorAsyncStaticMeshCompilationMaxConcurrency

Description

Set the maximum number of concurrent static meshes compilation, -1 for unlimited.

Usage

Editor.AsyncStaticMeshCompilationMaxConcurrency [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.