Editor.AsyncStaticMeshCompilationMaxConcurrency
VarUnreal Engine Var console variable.
EditorAsyncStaticMeshCompilationMaxConcurrency
Description
Set the maximum number of concurrent static meshes compilation, -1 for unlimited.
Usage
Editor.AsyncStaticMeshCompilationMaxConcurrency [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

