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Editor.AsyncTextureCompilation

Var

Unreal Engine Var console variable.

EditorAsyncTextureCompilation

Description

1 - Async textures compilation is enabled2 - Async textures compilation is enabled but on pause (for debugging) When enabled, textures will be replaced by placeholders until they are readto reduce stalls on the game thread and improve overall editor performance.

Usage

Editor.AsyncTextureCompilation [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.